Hideo Kojima fortsætter med hans mærkelige teasing med Phantom Pain (MGS5/næste MGS spil i rækken udover Ground Zeroes, som det dog stadigvæk har en eller anden relation til, da ordet Phantom også blir brugt i Ground Zeroes traileren)
Indtil da blir vi klogere på Ground Zeroes den 27. Marts
Join Hideo Kojima and the Kojima Productions staff as they demonstrate and explain the workflow and development process of Metal Gear Solid: Ground Zeroes on the Fox Engine.
J. J: "This is one of my Favorite shots." Tom Cruise: "I just love this scene, and the set"
Han var også ganske åben da der kom harme fra spilfansne over den mere normale mainstream forside til spillet, hvor han direkte blot sagde, jamen det er for at sælge flere kopiere, til de folk der normalt ikke ville tage sådan et spil op, i sidste ende er vi også en forretning og skal tjene penge.
Han trøstede dog så fans'ne med at spillet ville blive udgivet med et vendebart cover, så man kunne få en mere artistisk forside på spillet også.
Og Ken Levine var ganske enkelt bange for at folk som ikke havde hørt om spillet, eller bare vidste lidt om det, ville gå uden om det, så de valgte det mere Mainstreamede look, for at sælge det bedre, til dem som ikke læser reviews, og ikke ved hvad spillet handler om. The money we’re spending on PR, the conversations with games journalists — that’s for the fans. For the people who aren’t informed, that’s who the box art is for.”
J. J: "This is one of my Favorite shots." Tom Cruise: "I just love this scene, and the set"
Kan det ikke være pisse ligemeget hvordan coveret ser ud? Så længe spillet er godt? Det er en efterfølger til en efterfølger, dem der kender til BioShock i forvejen ved jo hvad de går ind til. -.-
“I looked at the cover art for BioShock 1, which I was heavily involved with and love, I adored. And I tried to step back and say, if I’m just some guy, some frat guy, I love games but don’t pay attention to them… if I saw the cover of that box, what would I think? And I would think, this is a game about a robot and a little girl. That’s what I would think. I was trying to be honest with myself. Trust me, I was heavily involved with the creation of those characters and I love them.”
“Would I buy that game if I had 60 bucks and I bought three games a year… would I even pick up the box? I went back to the box for System Shock 1, which was obviously incredibly important — that game was incredibly influential on me, System Shock 2 was the first game I ever made. I remember I picked it up… looked at it and I said, I have no idea what this game is. And I didn’t have a lot of money back then. So, back on the shelf. And I was a gamer.”
“I wanted the uninformed, the person who doesn’t read IGN… to pick up the box and say, okay, this looks kind of cool, let me turn it over. Oh, a flying city. Look at this girl, Elizabeth on the back. Look at that creature. And start to read about it, start to think about it.”
“I understand that our fan says, that’s great Ken, what’s in it for me? One, we need to be successful to make these types of games, and I think it’s important, and I think the cover is a small price for the hardcore gamer to pay. I think also when we do something for the hardcore gamer, there’s something we’re talking about and something we’re sure about. The thing we’re sure about is that we’re going to be releasing a whole set of alternate covers that you can download and print. We’re going to be working with the community to see what they’re interested in.”
Han snakker ikke om dem som kender til spillet i forvejen, eller hans spil men dem som køber spil baseret på covers alene eller well de fanges af et cover og får måske lyst til og købe det.
Det handler ikke om dem som kender til spillet, men dem som aldrig har stiftet bekendtskab med hans spil, han vil jo gerne "fange" nye folk ind også.
Så på en måde så jo er det da ligegyldigt, men jeg kan nu også fint se det fra hans side af sagen af.
Det jo ligesom med film, coveret er det første som folk ser i en butik, hvis ikke de ved, hvad det handler om i forvejen, markedsførings mæssigt gir det fin mening at de går efter noget mere actionpræget cover, for at fange dem som ikke kender til spillene, eller hans stil.
J. J: "This is one of my Favorite shots." Tom Cruise: "I just love this scene, and the set"
“I wanted the uninformed, the person who doesn’t read IGN… to pick up the box and say, okay, this looks kind of cool, let me turn it over. Oh, a flying city. Look at this girl, Elizabeth on the back. Look at that creature. And start to read about it, start to think about it.”
Man kan så argumentere for, at det heller ikke på nogen måde lykkedes for dem. Da disse "uinformed" lige så vel kan tænke "pffft endnu et spil om 2. verdens krig?", og lade spillet stå på hylden.
Kritikken gik jo i høj grad på at coveret var så anonymt og neutralt at det ufrivilligt kom til at ligne hundredevis af andre spil.
"You have a game involving floating islands, mechanical creatures of all shapes and sizes, the existance of realityshifting and timebending magic and sky-ziplines. And the best you can come up with is a Generic, Grizzled, White Protagonist that you can't even see, because it's First Person, holding a generic shotgun over his shoulder." - Kotaku
Er ganske glad for Tomb Raiders, Crysis 3 er nu også ganske munter, selv om den måske er en del overpowered, men den er ganske munter og bruge, især fordi man forbliver cloaked når man bruger den.
J. J: "This is one of my Favorite shots." Tom Cruise: "I just love this scene, and the set"
The Director's Cut offers a full slate of Wii U GamePad features including touch-screen hacking, interactive map editing, augmented sniping, grenade throwbacks and many other neural hub enhancements. Along with in-depth Miiverse™ integration, the Director's Cut also provides access to developer commentaries and in-game guides.
Tongs's Rescue mission and the entire Missing Link chapter have also been integrated seamlessly into the narrative flow of the Director's Cut. Other core DEUS EX: HUMAN REVOLUTION augmentations include overhauled boss fights, refined game balance and combat, improved AI, and striking visual improvements which make this edition the best looking and most immersive Deus Ex experience available.
Ahh altså, det vil jeg også ha adgang til på pc.
J. J: "This is one of my Favorite shots." Tom Cruise: "I just love this scene, and the set"
#15471 elwood 12 år siden
Geoeff Keighley interviewer CEO fra Moby Dick studio
GDC 2013 blir vi alle meget klogere.
Indtil da blir vi klogere på Ground Zeroes den 27. Marts
Join Hideo Kojima and the Kojima Productions staff as they demonstrate and explain the workflow and development process of Metal Gear Solid: Ground Zeroes on the Fox Engine.
Tom Cruise: "I just love this scene, and the set"
#15472 Kyllingebenet 12 år siden
Hvad er der galt med coveret?
#15473 elwood 12 år siden
Og Ken Levine var ganske enkelt bange for at folk som ikke havde hørt om spillet, eller bare vidste lidt om det, ville gå uden om det, så de valgte det mere Mainstreamede look, for at sælge det bedre, til dem som ikke læser reviews, og ikke ved hvad spillet handler om.
The money we’re spending on PR, the conversations with games journalists — that’s for the fans. For the people who aren’t informed, that’s who the box art is for.”
Tom Cruise: "I just love this scene, and the set"
#15474 Kyllingebenet 12 år siden
#15475 elwood 12 år siden
“I looked at the cover art for BioShock 1, which I was heavily involved with and love, I adored. And I tried to step back and say, if I’m just some guy, some frat guy, I love games but don’t pay attention to them… if I saw the cover of that box, what would I think? And I would think, this is a game about a robot and a little girl. That’s what I would think. I was trying to be honest with myself. Trust me, I was heavily involved with the creation of those characters and I love them.”
“Would I buy that game if I had 60 bucks and I bought three games a year… would I even pick up the box? I went back to the box for System Shock 1, which was obviously incredibly important — that game was incredibly influential on me, System Shock 2 was the first game I ever made. I remember I picked it up… looked at it and I said, I have no idea what this game is. And I didn’t have a lot of money back then. So, back on the shelf. And I was a gamer.”
“I wanted the uninformed, the person who doesn’t read IGN… to pick up the box and say, okay, this looks kind of cool, let me turn it over. Oh, a flying city. Look at this girl, Elizabeth on the back. Look at that creature. And start to read about it, start to think about it.”
“I understand that our fan says, that’s great Ken, what’s in it for me? One, we need to be successful to make these types of games, and I think it’s important, and I think the cover is a small price for the hardcore gamer to pay. I think also when we do something for the hardcore gamer, there’s something we’re talking about and something we’re sure about. The thing we’re sure about is that we’re going to be releasing a whole set of alternate covers that you can download and print. We’re going to be working with the community to see what they’re interested in.”
Han snakker ikke om dem som kender til spillet i forvejen, eller hans spil men dem som køber spil baseret på covers alene eller well de fanges af et cover og får måske lyst til og købe det.
Det handler ikke om dem som kender til spillet, men dem som aldrig har stiftet bekendtskab med hans spil, han vil jo gerne "fange" nye folk ind også.
Så på en måde så jo er det da ligegyldigt, men jeg kan nu også fint se det fra hans side af sagen af.
Det jo ligesom med film, coveret er det første som folk ser i en butik, hvis ikke de ved, hvad det handler om i forvejen, markedsførings mæssigt gir det fin mening at de går efter noget mere actionpræget cover, for at fange dem som ikke kender til spillene, eller hans stil.
Tom Cruise: "I just love this scene, and the set"
#15476 Høegh 12 år siden
Man kan så argumentere for, at det heller ikke på nogen måde lykkedes for dem. Da disse "uinformed" lige så vel kan tænke "pffft endnu et spil om 2. verdens krig?", og lade spillet stå på hylden.
Kritikken gik jo i høj grad på at coveret var så anonymt og neutralt at det ufrivilligt kom til at ligne hundredevis af andre spil.
"You have a game involving floating islands, mechanical creatures of all shapes and sizes, the existance of realityshifting and timebending magic and sky-ziplines. And the best you can come up with is a Generic, Grizzled, White Protagonist that you can't even see, because it's First Person, holding a generic shotgun over his shoulder."
- Kotaku
#15477 elwood 12 år siden
Tom Cruise: "I just love this scene, and the set"
#15478 elwood 12 år siden
Er ganske glad for Tomb Raiders, Crysis 3 er nu også ganske munter, selv om den måske er en del overpowered, men den er ganske munter og bruge, især fordi man forbliver cloaked når man bruger den.
Tom Cruise: "I just love this scene, and the set"
#15479 elwood 12 år siden
Tongs's Rescue mission and the entire Missing Link chapter have also been integrated seamlessly into the narrative flow of the Director's Cut. Other core DEUS EX: HUMAN REVOLUTION augmentations include overhauled boss fights, refined game balance and combat, improved AI, and striking visual improvements which make this edition the best looking and most immersive Deus Ex experience available.
Ahh altså, det vil jeg også ha adgang til på pc.
Tom Cruise: "I just love this scene, and the set"
#15480 Zombi 12 år siden